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VijayPande wrote:...We have had different priorities at different times. Years ago, we had a big push to get to new platforms such as GPUs and true SMP (many other d.c. projects just run multiple WUs on each core, which uses cores, but at least for us is a big loss scientifically compared to true SMP). Now, our main goal is to grow the number of clients so we can get more work done. This includes items like (in no special order):
* Make GPU computing easier. This includes install issues and heat issues, but especially usability issues (GPUs don't have process priority, so efficient GPU code can really monopolize a machine). I've been thinking about bringing the screen saver back for GPUs since that would be a natural way around this. If we could get 100,000 GPUs, we would be at the ~100petaflop level which would be an amazing feat computationally, but more importantly would be a huge resource for FAH's scientific calculations. Towards this end, we have been experimenting with a linux GPU client (no promises or an ETA, but it is something we've been looking into).
* Make running FAH in general easier for newbies/non-experts. The V7 client I think has helped with this, but there's still a lot we can do there.
* Provide more feedback in the client. We've made a push to do more with the blog and I think that's had positive reactions. I think the client could do a lot more as well. The v7 client rewrite took a lot of effort since we started from scratch. Adding in new features won't take nearly as long. I'd also like to improve its GUI to be slicker, more modern, and more visually appealing.
I should stress that this isn't to say that I don't think these are the only issues but that these are the ones on the forefront of my mind these days in terms of the donor experience....

Searinox wrote:I've waited on the fence for months, always trying new clients. I can wait longer if it's planned. What's UNI slots?

Searinox wrote:I've waited on the fence for months, always trying new clients. I can wait longer if it's planned. Can't find per-slot cpu usage config, only a global setting.
bruce wrote:Folding on a HD6850 requires both the resources of the GPU plus the resources of one CPU, so you can expect it to introduce lag into your game, though it could be used effectively as a screensaver or with any other method of suspending folding when your using your computer.
P5-133XL wrote:The only time I ever noticed a problem with gaming and CPU folding was when it was sending and receiving WU's over the internet while simultaneously gaming over the internet. Folding wants 100% of the network bandwidth and that is incompatible with most everything that uses the internet (P2P file sharing, real-time gaming, VOIP, video streaming). The only solution that I've found that works well is to have a properly configured QOS router that can either prioritize connections or reserve bandwidth for connections.
Searinox wrote:Aero is enabled. Games tested so far confirmed to be lagging are Starcraft 2, WoW, Resident Evil 5 and Amnesia. Basically every game I tried playing since I installed FAH. CPU usage varies, WoW will use around 60%, SC2 uses around 50.
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