early unit ends all the way since update to 11.11

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Re: early unit ends all the way since update to 11.11

Postby kwerboom » Sun Feb 05, 2012 3:26 am

@bruce:
Thanks for the information. I hope FahCore_11 holds out at least until Windows 8. I plan to update my machine sometime after its release both OS-wise and graphics card-wise.

Now for the main post:
I just updated from 12.1 to 12.2 Preview just to try it out for the heck of it. The 12.2 Preview seems to be working. I hope this holds over to the final version of 12.2. I was disappointed when 11.11 failed because I installed it for the Flash hardware acceleration. I will be happy to finally get to use this feature.

My F@H version is 7.1.43. My graphics card is a HD4870 1GB. My OS is Windows 7 Professional SP1 x64. Here is the log file.

Code: Select all
*********************** Log Started 2012-02-05T03:06:43 ************************
03:07:13:WU00:FS00:Starting
03:07:13:WU00:FS00:Running FahCore: "C:\Program Files (x86)\FAHClient/FAHCoreWrapper.exe" C:/Users/Keith/AppData/Roaming/FAHClient/cores/www.stanford.edu/~pande/Win32/AMD64/ATI/R600/Core_11.fah/FahCore_11.exe -dir 00 -suffix 01 -version 701 -checkpoint 9 -gpu 0
03:07:13:WU00:FS00:Started FahCore on PID 6996
03:07:23:WU00:FS00:Core PID:7032
03:07:23:WU00:FS00:FahCore 0x11 started
03:07:26:WU00:FS00:0x11:
03:07:26:WU00:FS00:0x11:*------------------------------*
03:07:26:WU00:FS00:0x11:Folding@Home GPU Core - Beta
03:07:26:WU00:FS00:0x11:Version 1.24 (Mon Feb 9 11:00:12 PST 2009)
03:07:26:WU00:FS00:0x11:
03:07:26:WU00:FS00:0x11:Compiler  : Microsoft (R) 32-bit C/C++ Optimizing Compiler Version 14.00.50727.762 for 80x86
03:07:26:WU00:FS00:0x11:Build host: amoeba
03:07:26:WU00:FS00:0x11:Board Type: AMD
03:07:26:WU00:FS00:0x11:Core      :
03:07:26:WU00:FS00:0x11:Preparing to commence simulation
03:07:26:WU00:FS00:0x11:- Looking at optimizations...
03:07:28:WU00:FS00:0x11:- Files status OK
03:07:28:WU00:FS00:0x11:- Expanded 96711 -> 489152 (decompressed 505.7 percent)
03:07:28:WU00:FS00:0x11:Called DecompressByteArray: compressed_data_size=96711 data_size=489152, decompressed_data_size=489152 diff=0
03:07:28:WU00:FS00:0x11:- Digital signature verified
03:07:32:WU00:FS00:0x11:
03:07:32:WU00:FS00:0x11:Project: 5736 (Run 0, Clone 634, Gen 1156)
03:07:32:WU00:FS00:0x11:
03:07:32:WU00:FS00:0x11:Assembly optimizations on if available.
03:07:32:WU00:FS00:0x11:Entering M.D.
03:07:38:WU00:FS00:0x11:Tpr hash 00/wudata_01.tpr:  2073921624 2934809376 4052893018 1252438080 1690590587
03:07:49:WU00:FS00:0x11:Working on Protein
03:07:50:WU00:FS00:0x11:Client config unavailable.
03:07:50:WU00:FS00:0x11:Starting GUI Server
03:11:05:WU00:FS00:0x11:Completed 1%
03:14:17:WU00:FS00:0x11:Completed 2%
03:17:30:WU00:FS00:0x11:Completed 3%
03:20:40:WU00:FS00:0x11:Completed 4%
03:23:52:WU00:FS00:0x11:Completed 5%
03:27:02:WU00:FS00:0x11:Completed 6%
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Re: early unit ends all the way since update to 11.11

Postby De Berghut » Sun Feb 05, 2012 11:37 am

bruce wrote:Now the good news:
FAH has a history of continuing to use unsupported technology as long as it produces useful results. They don't make any promises that you'll always be able to get assignments, but you will likely be able to continue contributing to FAH.


That sounds great :D I'm really not in the position to buy new hardware and fire up the electricity-bill ;) We monitor our electricity-consumption, you really can not miss it in the graph when i'm also doing a lot of CPU-folding.. As far as I know GPU-folding has a much better ratio scientific value/power consumption than CPU-folding, so i mostly only stick to the GPU-side of folding. :)
kwerboom wrote:@bruce:
Now for the main post:
I just updated from 12.1 to 12.2 Preview just to try it out for the heck of it. The 12.2 Preview seems to be working. I hope this holds over to the final version of 12.2. I was disappointed when 11.11 failed because I installed it for the Flash hardware acceleration. I will be happy to finally get to use this feature.

Let's just hope you're right ;) I'm gonna stick to the 11.10 till the final 12.2 comes out then :) Thanks for the information, hope has yet not vanished..
Computers never do what you want them to, only what you tell them to do...
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Re: early unit ends all the way since update to 11.11

Postby Leonardo » Sun Feb 05, 2012 8:30 pm

As far as I know GPU-folding has a much better ratio scientific value/power consumption than CPU-folding, so i mostly only stick to the GPU-side of folding.
You are 180 degrees out of phase. If the CPU you consider is a Pentium 4 then yes, power/production in that case, would indeed greatly favor the GPU, assuming it's a powerful one.
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Re: early unit ends all the way since update to 11.11

Postby De Berghut » Sun Feb 05, 2012 11:34 pm

Leonardo wrote:
As far as I know GPU-folding has a much better ratio scientific value/power consumption than CPU-folding, so i mostly only stick to the GPU-side of folding.
You are 180 degrees out of phase. If the CPU you consider is a Pentium 4 then yes, power/production in that case, would indeed greatly favor the GPU, assuming it's a powerful one.


If you're right I must have been "out" for a while indeed..
I'm using an Intel i7 920 @ 3.57 Ghz, which uses about let's say an additional 80-90 Watts with my settings (sure, could be a few watts more or less, it's been a while since the last measurement). But just to make sure, I'm not talking about PPD, just how fast calculations are done for Stanford :) The credits are a nice tool and all, but it's not really my main goal... The GPU-side however, it's not the sharpest tool in the shed anymore, but the HD 4870's are still doing fine, running stable at 800 mhz :)
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Re: early unit ends all the way since update to 11.11

Postby Leonardo » Mon Feb 06, 2012 12:22 am

Yes, all projects add to the database. All work units completed on time have a value. That is the bottom line.

If though, you have a choice between late tech CPUs and late tech GPUs, CPUs are more productive, as evidenced by points awarded.
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Re: early unit ends all the way since update to 11.11

Postby bruce » Mon Feb 06, 2012 2:43 am

FAH production vs power consumption changes every time the hardware people do a die-shrink. It's a bit of a moving target. The only saving grace is that the heat generated is a good thing in winter and a bad thing in hot weather. From what I hear, spending some electricity on heating your room might be a GOOD thing right now in Northern Europe. (...though realistically, that depends on what electrical heat costs compared to other energy sources that heat your house.)
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Re: early unit ends all the way since update to 11.11

Postby MtM » Mon Feb 06, 2012 11:04 am

Leonardo wrote:Yes, all projects add to the database. All work units completed on time have a value. That is the bottom line.

If though, you have a choice between late tech CPUs and late tech GPUs, CPUs are more productive, as evidenced by points awarded.


Bruce in another thread has pointed out that the direct comparison between cpu value and gpu value can only be made after the transition from no qrb to qrb for all clients/slot type's is completed. As that's not the case, I do think it's only fair to point that out when talking about 'efficiency'?

It's like as if an American citizen would tell me his only goes 160, and me thinking as EU Citizen that's a pathetic car because I make the wrong assumption it's using the same measurements.


Edit: his CAR I mean off course :lol:
Last edited by MtM on Mon Feb 06, 2012 11:47 am, edited 1 time in total.
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Re: early unit ends all the way since update to 11.11

Postby De Berghut » Mon Feb 06, 2012 11:25 am

Leonardo wrote:Yes, all projects add to the database. All work units completed on time have a value. That is the bottom line.

If though, you have a choice between late tech CPUs and late tech GPUs, CPUs are more productive, as evidenced by points awarded.


I don't want to get carried away, but I'm going to the bone here ;) If you talk about value, do you talk about what is valuable for Stanford, or the amount of calculations done per second?
Personally I'm having doubts about how far the PPD can be used as evidence concerning "productivity" as you call it, as it's only in comparison to a Benchmark-machine. On top of that, CPU does get a time-benefit concerning PPD which is not granted (yet) to GPU's.. One could argue Stanford is the only one who can decide what is most "valuable", and yes, they have already pointed out speed is in some cases and projects more valuable than the amount of calculations done..
On the other hand i'm just thinking about the science and the environment, i'd like to have as much calculations done/produced with the least amount of power (save the planet-wise), because they have to be done anyway..

bruce wrote:FAH production vs power consumption changes every time the hardware people do a die-shrink. It's a bit of a moving target. The only saving grace is that the heat generated is a good thing in winter and a bad thing in hot weather. From what I hear, spending some electricity on heating your room might be a GOOD thing right now in Northern Europe. (...though realistically, that depends on what electrical heat costs compared to other energy sources that heat your house.)


Here in Northern Europe we can indeed use some extra heating, but! I have to stress that Environment-wise, heating with electricity is in fact the worst thing to do!
On the other hand, if these calculations have to be done anyway... ;) But economically, heating by folding, is absolutely not the right thing to do for my budget, but I rather spend some bucks on helping science directly, than spending it to the wrong organisation.. (it goes without saying Stanford is the good one ;) )
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Re: early unit ends all the way since update to 11.11

Postby bruce » Mon Feb 06, 2012 2:33 pm

I was not suggesting that you should heat with electricity -- only that if you're going to be folding, the electricity is serving two purposes, not just one.

We're way off topic, by the way. This is a discussion about early ends and drivers. I think this topic has served it's purpose and I'm closing it.
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