New Project 6606, fastest yet on my GTX260 SP216

Moderators: slegrand, Site Moderators, PandeGroup

Re: New Project 6606, fastest yet on my GTX260 SP216

Postby powerarmour » Wed Mar 10, 2010 9:02 am

Yep, speedy here too on my GTX 285 :-

Image
Image
powerarmour
 
Posts: 169
Joined: Wed Oct 29, 2008 1:00 am
Location: Surrey, UK

Re: New Project 6606, fastest yet on my GTX260 SP216

Postby tobor » Wed Mar 10, 2010 2:45 pm

Galaxy GTX275

core- 649
Shader- 1625
mem- 1146

-- gpu --

Min. Time / Frame : 38s - 12505.26 ppd
Avg. Time / Frame : 38s - 12505.26 ppd
No Cur. Time / Frame
No R3F. Time / Frame
No Eff. Time / Frame
Image
User avatar
tobor
 
Posts: 178
Joined: Tue Jul 15, 2008 11:15 pm
Location: Missouri,USA

Re: New Project 6606, fastest yet on my GTX260 SP216

Postby pwing » Wed Mar 10, 2010 9:08 pm

GTX275

core- 648
Shader- 1585
mem- 1120

Min. Time / Frame : 00:00:39 - 12,184.6 PPD
Avg. Time / Frame : 00:00:40 - 11,880.0 PPD


Wow I missed this one
Phenom II 940 K9A2 platinum 4x GTX 260
Phenom II 805 K9A2 platinum 1x 9800Gx2, 1x GTX275
pwing
 
Posts: 12
Joined: Wed Oct 14, 2009 1:40 pm

Re: New Project 6606, fastest yet on my GTX260 SP216

Postby Zagen30 » Fri Mar 12, 2010 3:57 am

Okay, my GTX260 c216, running with shaders @1582 (stock core/mem):

Min. Time / Frame : 00:00:50 - 9,504 PPD
Avg. Time / Frame : 00:00:53 - 8,966 PPD

That's based on the 2 full WUs.
Image
Zagen30
 
Posts: 1589
Joined: Tue Mar 25, 2008 12:45 am

Re: New Project 6606, fastest yet on my GTX260 SP216

Postby kiore » Fri Mar 12, 2010 11:44 am

My long wait to get some of these on my GTX 260 216s sp 1460 ended last evening, but the fast speeds have evaporated or there are big variations in these projects as despite getting very high speeds on my GTX 275s and 9800GTs when they first came out, the ones I got on my GTX 260s ran at 7600 and 7900pd which is neither slow nor fast on these cards. Has there been a readjustment or were just the initial batch very fast as test batches sometimes are?
Am currently running a 6603 on a GTX 275 sp 1605 and it is still running at a very quick 9750ppd, but the 6600 on my 9800GT sp 1800 is a moderate 4800ppd, so now some variation happening across the series maybe..
NB: this is not a complaint, I am just interested to know.
Image

i7 7800x GTX 1080ti , OS= win7. AMD 3700x RTX 2080ti OS= win10
kiore
 
Posts: 996
Joined: Fri Jan 16, 2009 5:45 pm
Location: USA

Re: New Project 6606, fastest yet on my GTX260 SP216

Postby bollix47 » Fri Mar 12, 2010 11:48 am

The point credit for these was revised from 550 to 450.
Image
bollix47
 
Posts: 3499
Joined: Sun Dec 02, 2007 5:04 am
Location: Canada

Re: New Project 6606, fastest yet on my GTX260 SP216

Postby kiore » Fri Mar 12, 2010 1:08 pm

bollix47 wrote:The point credit for these was revised from 550 to 450.


OK, that's why, still very fast on my GTX275s those extra shaders certainly seem to be useful on these units. :eugeek:
kiore
 
Posts: 996
Joined: Fri Jan 16, 2009 5:45 pm
Location: USA

Re: New Project 6606, fastest yet on my GTX260 SP216

Postby kiore » Sat Mar 13, 2010 1:32 am

kiore wrote:
bollix47 wrote:The point credit for these was revised from 550 to 450.


OK, that's why, still very fast on my GTX275s those extra shaders certainly seem to be useful on these units. :eugeek:


Still some around on the old point credit it seems, just got p6606 r3 c349 g3 points read 550 and speed on Fahmon = 11880ppd on a GTX 275 shader 1605.
A reissued one?
kiore
 
Posts: 996
Joined: Fri Jan 16, 2009 5:45 pm
Location: USA

Re: New Project 6606, fastest yet on my GTX260 SP216

Postby bollix47 » Sat Mar 13, 2010 1:41 am

Try updating the Project Summary in FAHMON.
bollix47
 
Posts: 3499
Joined: Sun Dec 02, 2007 5:04 am
Location: Canada

Re: New Project 6606, fastest yet on my GTX260 SP216

Postby bruce » Tue Mar 16, 2010 5:12 am

kiore wrote:
kiore wrote:
bollix47 wrote:The point credit for these was revised from 550 to 450.


OK, that's why, still very fast on my GTX275s those extra shaders certainly seem to be useful on these units. :eugeek:


Still some around on the old point credit it seems, just got p6606 r3 c349 g3 points read 550 and speed on Fahmon = 11880ppd on a GTX 275 shader 1605.
A reissued one?


FahMod doesn't know whether a particular WU is an old one or a new one. It looks at psummary.html, just like you would if you clicked on that Project Summary link at the top of the page. The data there might be updated before or after the WUs actually felt the change, and the vaules that are cached by FahMon might not have been updated to match those in psummary, but the stats sever is still going to follow the rules it has been given. I doesn't know anything about FahMon.
bruce
 
Posts: 22701
Joined: Thu Nov 29, 2007 10:13 pm
Location: So. Cal.

Previous

Return to NVIDIA specific issues

Who is online

Users browsing this forum: Majestic-12 [Bot] and 2 guests

cron