slow slots vs fast slots

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JimTheoHome
Posts: 5
Joined: Fri Mar 13, 2020 1:29 pm

Re: slow slots vs fast slots

Post by JimTheoHome »

I guess it depends on the level of detail you wish to track. I only have three devices, two of which are home and another that is 125 miles away. Just is easier to check which name is producing how much and if a problem then I can remote in and do something. Same email and passkey. KISS as much as I can as I suffer from CRS disease.
sk69
Posts: 27
Joined: Sun Apr 05, 2020 6:41 pm

Re: slow slots vs fast slots

Post by sk69 »

uyaem wrote:
iceman1992 wrote:I think it's also possible for 1 username to have multiple passkeys, and to search the credits based on the passkeys, but I might be wrong.
Should be possible if you use different email addresses to request passkeys for the same user.
I had to change my username initially, and even though I had the same email address, I got different passkey each time I changed my username and requested new passkey on the same email address.
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Re: slow slots vs fast slots

Post by PantherX »

sk69 wrote:
PantherX wrote:You can join multiple teams, for each machine, change the Team ID :)
Are you saying that the same machine, user and passkey can join more than one teams? That is what I was suggesting. If this is already possible, then that is cool!
Each WU can only be credited to a single username/passkey/Team.
HaloJones wrote:...you can't have one slot for one team and another slot on the same machine going to different teams as the team id is set for the client not the slot...
In earlier versions of V7, I know that you can have different username/passkey/team values on a per slot basis. That allowed me to contribute my CPU to team X while GPU to tam Y. However, I am not sure if that was removed or was fixed in the newer versions of V7.

If anyone feel like testing (loss of points is a possibility), this would be what I believe the configuration would look like:

Code: Select all

03:55:03:<config>
03:55:03:  <!-- Folding Slot Configuration -->
03:55:03:  <client-type v='advanced'/>
03:55:03:
03:55:03:  <!-- Network -->
03:55:03:  <proxy v=':8080'/>
03:55:03:
03:55:03:  <!-- Slot Control -->
03:55:03:  <pause-on-start v='true'/>
03:55:03:  <power v='full'/>
03:55:03:
03:55:03:  <!-- User Information -->
03:55:03:  <passkey v='********************************'/>
03:55:03:  <team v='69411'/>
03:55:03:  <user v='PantherX'/>
03:55:03:
03:55:03:  <!-- Work Unit Control -->
03:55:03:  <next-unit-percentage v='100'/>
03:55:03:
03:55:03:  <!-- Folding Slots -->
03:55:03:  <slot id='1' type='GPU'>
03:55:03:    <passkey v='********************************'/>
03:55:03:    <team v='69411'/>
03:55:03:    <user v='PantherX'/>
03:55:03:  </slot>
03:55:03:  <slot id='0' type='CPU'>
03:55:03:    <cpus v='4'/>
03:55:03:    <passkey v='********************************'/>
03:55:03:    <team v='69411'/>
03:55:03:    <user v='PantherX'/>
03:55:03:  </slot>
03:55:03:</config>
The values for the slots would override the values in the "User Information" section.
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