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numbers in GPUs.txt

PostPosted: Mon Aug 28, 2017 2:44 pm
by ChristianVirtual
Saw recently number appearing after the GPU name ... what is the purpose for those ?

0x10de:0x17c2:2:7:GM200 [GeForce GTX Titan X] 6144
0x10de:0x17c8:2:7:GM200 [GeForce GTX 980 Ti] 5632
0x10de:0x17f0:2:5:GM200GL [Quadro M6000]
0x10de:0x17f1:2:5:GM200GL [Quadro M6000]
0x10de:0x17fd:2:5:GM200GL [Tesla M40]
0x10de:0x1b00:2:7:GP102 [GeForce Titan X] 6144
0x10de:0x1b01:2:5:GP102 [xxx]
0x10de:0x1b02:2:7:GP102 [GeForce Titan Xp] 12150
0x10de:0x1b06:2:7:GP102 [GeForce GTX 1080 Ti] 11380
0x10de:0x1b30:2:5:GP102GL [Quadro P6000]
0x10de:0x1b38:2:5:GP102GL [Tesla P40]

Re: numbers in GPUs.txt

PostPosted: Mon Aug 28, 2017 5:51 pm
by bruce
They're the expected SP-GFLOPS. They're not used by FAH but they do help us sort out potential errors in GPUSpecies.

Re: numbers in GPUs.txt

PostPosted: Mon Aug 28, 2017 8:36 pm
by ChristianVirtual
Thanks Bruce, at least I know they are on purpose and can tweak my iPad app to ignore them (not messing my internal DB)

Re: numbers in GPUs.txt

PostPosted: Mon Aug 28, 2017 8:49 pm
by Joe_H
Everything to the right of the last colon is "cosmetic", does not actually get used by the folding client at all for other than for display purposes. So I would not place any particular importance on that field in your app.

Re: numbers in GPUs.txt

PostPosted: Mon Aug 28, 2017 10:18 pm
by ChristianVirtual
Beside that's the only place from the log (3rd part API or file upload) where I get the name from ...

http://imageshack.com/a/img923/5876/LZ08hF.jpg

But hey, no difficult to cut everything after the squared bracket