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Zotac Geforce 1650 appears to be read as TU116 vs TU117

Posted: Mon Sep 27, 2021 2:44 pm
by XanderF
As above:

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fahclient --lspci
VendorID:DeviceID:PCI Bus:PCI Slot:PCI function:Vendor Name:Description
0x10de:0x1f82:1:0:0:NVIDIA Corporation:NVIDIA GeForce GTX 1650
If I look up that ID in GPUs.txt, I see:

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0x10de:0x1f82:2:7:TU116 [GeForce GTX 1650] 2984
However, it's not a TU116, it's a TU117:

Image

Re: Zotac Geforce 1650 appears to be read as TU116 vs TU117

Posted: Mon Sep 27, 2021 3:33 pm
by Joe_H
Both the TU116 and TU117 have been used on GTX 1650 cards, so this may depend on when the card was made. In any case it does not make any functional difference to folding. Anything in the GPUs.txt entry to the right of the last colon is just a text field used for display purposes only.

Re: Zotac Geforce 1650 appears to be read as TU116 vs TU117

Posted: Mon Sep 27, 2021 4:09 pm
by XanderF
Joe_H wrote:Both the TU116 and TU117 have been used on GTX 1650 cards, so this may depend on when the card was made. In any case it does not make any functional difference to folding. Anything in the GPUs.txt entry to the right of the last colon is just a text field used for display purposes only.
Quite so, however you'll notice there are 9 different entries for "gtx 1650" in the gpus.txt, with most correctly identifying from the ID (to the left of the last colon) whether it was a TU116 or TU117. This one line seems wrong.

As to usage - I agree F@H doesn't especially care, it's just an error, so OCD-triggering. :D

Also I suppose when updating to a site that tracks GPU performance by chip (IE., https://folding.lar.systems/ or somesuch), the distinction between TU116 and TU117 performance may be important to distinguish, and this confuses that.

Re: Zotac Geforce 1650 appears to be read as TU116 vs TU117

Posted: Sat Oct 02, 2021 3:51 pm
by toTOW
I updated the entry on the server ...

Re: Zotac Geforce 1650 appears to be read as TU116 vs TU117

Posted: Wed Oct 06, 2021 1:26 pm
by XanderF
toTOW wrote:I updated the entry on the server ...
Looks good, now - thanks!