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Performance Checkpoint COVID-19
Posted: Sat Jul 25, 2020 10:12 am
by GTX56O
If you have RX570, and you have checkpoint 3min , you have 23 hours and minim base credit 70.000points,
If you have 15min, you have 128800 ponts and 10 hours.
For example the WU have TPF estimated 6 mins 19 secs.
I think you have 13 min is better than 15min?, 6min and 30sec x 2 = 13min??
Re: Performance Checkpoint COVID-19
Posted: Sat Jul 25, 2020 1:05 pm
by Neil-B
Honestly I am not sure what you are trying to say? - but I'll guess a bit:
Checkpoints are set by the client/researchers to allow various functions (saving/sanity checks) to be completed and have nothing to do with base credits or how long a WU may take - there is a default of 15mins (or whatever user chooses) for CPU WUs but for the GPU WUs this tends to be based on a %age (iirc).
TPF is the time taken to complete 100th of the WU (normally) ... Base Points are set by the researchers based on what they see from internal testing of WUs against their known kit - with some input from beta testers - but the actual points achieved (which links to observed TPF) is very dependent upon the folding kit - some Projects have WUs that work better on slower/older kit so their TPFs are more favourable than faster kit - sometimes it is the other way around - and other times just to confuse things a project has variable time to complete WUs.
You will see some projects where WUs deliver above average on your kit and other where they deliver below average - if you compare TPFs and Base Points for these against each other it may look odd, potentially lower TPFs with higher base points, however this is just the nature of how FAH handles massive variances in kit performance - as that is what you see on your kit - on other kit these discrepancies might not appear.
Re: Performance Checkpoint COVID-19
Posted: Sat Jul 25, 2020 6:55 pm
by bruce
Reminder: For "normal" projects all run/clone/gets have the same number of atoms and produce the same TPF (more-or-less). The baseline points are the same.
The projects 134xx are NOT normal projects. Each Run will probably be different from other runs for the same project. The only think various runs have in common is their goal is to measure performance on your hardware and they're all COVID projects.
Re: Performance Checkpoint COVID-19
Posted: Sat Jul 25, 2020 8:56 pm
by GTX56O
Yes, for example i have a proyect 13416: Run 248 Clone:13 Gen:4.
Its very interesting the simulation, but, i think, the best simulation is the Run:1107 Clone:237 Gen: 3, the small bug
In the simulation...
The little bug stays inside the protease all the time. It is unusual, since in the other simulations it does not, it only tries to connect, but it only succeeds for a certain time, but it has been eliminate finally because for me
Thank you.
Re: Performance Checkpoint COVID-19
Posted: Sat Jul 25, 2020 9:12 pm
by bruce
GTX56O wrote:The little bug stays inside the protease all the time. It is unusual, ...
Interesting. I hdn't noticed that.
Is there an obvious opening where it could get out (or in)?
Maybe there's a known infection step where the virus pentrates the protease and deposits the "bug" inside and the infection path closes up.
Re: Performance Checkpoint COVID-19
Posted: Sun Jul 26, 2020 3:04 pm
by GTX56O
I only know that in project 13420 as well as in 13416, it is perceived that there is a tiny part that tries to connect with the protease or the large mass, and that in the previous simulation it could not be completed because of me, and that was where it was connected all the time. Because I was experimenting with check times.